The bar graph shows the global sales (in billions of dollars) of different types of digital games between 2000 and 2006.
The chart below illustrates the global sales of four different digital game flatforms (다른 철자 오류는 단순 오타일 건데, 이거는 아마 몰라서 틀리신 것 같네요. Platform입니다.) from 2000 to 2006.
Overall, most of the flatform's global sales increased, but only that of console games dropped grdually. Handheld game's sales were the highest, but others showed a gradual incrase through the period. (그렇기 때문에 격차가 줄었다~라고 적어주셔야 합니다.)
From 2,000 to 2006, handhled game was sold the most. Its figure started from around 11.5 billion dollars in 2000 and rose steadily to 18 billion dollars in 2006. The gabs of sales between other categories are remarkably huge, for example, its figure in 2000 is approximately as double as online games at 9 billion dollars, which was the second largest category.
On the other hand, console game's sale showed a gradual decrease during the period given from 6 billion dollars in 2000 to 3 billion dollars in 2006. This category is the only one whose sales figure decreased. Mobile phone and online game's global sale had incaresed during the period but their totals were below 6 billion dolloar until 2005, which were less than half of the figure of handheld games each.
총평: (6/7/6/6) 6.5
어린뿔님의 주 약점인 철자는 꼭 해결해주셔야 하고, 이번 글 그 외에도 단위 표현에서 문제가 있었으니까 이 역시 주의해주세요! 1 dollar를 제외하면 다 s가 붙는다고 보시면 됩니다.
수고하셨습니다 :)