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■ Direction You have 20 minutes to plan and write your response. You response will be judge on the basis of The quality of writing and on how well your response presents the points in the lecture and the relationship to the reading passage. Typically, an effective response will be 150 to 225 words. ■ Question Summarize the points made in the lecture you just heard, explaining how they cast doubt on the points made in the reading
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Topic : 교수는 비디오게임에 찬성, 리딩은 반대.
괜찮아요?글자수는 173이라는데...잘모르겠습니다. | |
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In this set of material, the reading passage and the lecturer deal with the influences occured by video game to students. Regarding to the issue, the lecturer argues that . video games are not that bad for children. This contracts the writer's claim that video games have negative influences on children.
First of all, video games do not have negative impacts on students, comparing to the other materials which students can be addicted such as TV, activities. It doesn't give serious obssesive trend. Besides it is not related to real violence. He mentioned that just some naughty students behave in those ways violently. However, this point refutes the writer's argument that gaming ruins student's healthy life.
Second, the speaker goes on to say that video games do not stimulate student’s aggresive behaviors. Whereas he has positive opinions about it. For example, it helps students find out solution quickly and also make them cleverer. Rather it is more safety because it protects them from violences. This counters the reading passages's viewpoint that gaming occurs negative tendencies. | |
In this set of material, the reading passage and the lecturer deals with the influences occured (spelling error) occurred by video game to students. Regarding to the this issue, the lecturer argues that video games are not that bad for children. This contracts contradicts the writer's claim that video games have negative influences on children.
First of all, video games do not have negative impacts on students, comparing to the other materials which students can be addicted to such as the television TV, activities. It doesn't give serious obssesive obsessive trend. Besides it is not related to real violence. He mentioned that just some naughty students behave in those ways violently. However, this point refutes the writer's argument that games ruin student's healthy lifestyle.
Second, the speaker goes on to say that video games do not stimulate student’s aggresive aggressive behaviors. Whereas he has positive opinions about it. For example, it helps students find out solutions quickly and also make them cleverer. Rather it is more safe because it protects them from violence’s. This counters the reading passages viewpoint that gaming occurs results to negative tendencies.