통합형 |
The lecturer casts doubt on the negative effects of video game on children. There are many other things that children are likely to be obsessed with, and overall influences of video game on children's violence tendency are trivial. Finally, it has many positive effects on children. This contradicts the reading passage's claim that gaming is harmful to children.
First of all, children are prone to be obsessed with many kinds of things, such as reading and watching TV and so on. Studies show that exact figure of time to spend to video game is not much time. This thus rebuts the reading passage's argument that video game is extremely addictive.
Secondly, the overall influences on children's violence tendency are not so much. Actually, the number of violent game is very few. Thus children can not be exposured much time to violent scenes on video game in the first place. This point refutes the reading passage's explaination that violent video game increase children's aggressive tendency.
Finally, children are able to develop several abilities during their gaming. Video game enhance skills to solve problems in difficult situations, and also they can learn how to make fast decisions. This point contradicts the reading passage's argument that video game is a kind of waste of time. |